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Journey's End PPJs 07 (Week 9)

Public·7 members

Jake McKenna
Jake McKenna

Post 7:


This week we pushed toward what the final version of the game will be. We nailed down the script. Added in vfx, placed two additional characters, and refined the UI. We have finally gotten to the point where no additional structural changes will be made to the game, and we can just focus on making our current systems better. It took us a little while to get here, but I think we are better for the wait.


Tasks (grouped by session):

  • Organized general meeting and planned for the push/weeks work. 1hr

  • Attended writers meeting. Assisted with read-throughs and editing 1hr

  • Implemented choice vfx for all middle choices in game 8hrs


Jack Harding
Jack Harding

Jackson Harding PPJ #7


Completed Tasks:

  • Updated story script (~ 1 Hour)

  • Integrated Jake's Actions into story script (~ 1 Hour)

  • Cleaned up github (~1 Hour)


Taylor Andrews
Taylor Andrews

Taylor Andrews, PPJ 7

Art and Team Meeting

This week I worked on editing the sell presentation and creating the concept art for Momma. I also worked on some miscellaneous things such as updating the U.I.

Good:


ajg394ajg394

AJ Giomboni - PPJ 7

Completed Tasks:

-Momma Model (4 hours)

-Broken Heart (30 minutes)

-Playtests (About an hour)


Members

  • Jake McKenna
    Jake McKenna
  • Ethan ScheidlmeierEthan Scheidlmeier
    Ethan Scheidlmeier
  • Malcolm Bornmann
    Malcolm Bornmann
  • Jack Harding
    Jack Harding
  • Taylor Andrews
    Taylor Andrews

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